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1. Mining - Needs More Player Skill and Less AFKing - in EVE General Discussion [original thread]
Agreed mining needs changes. Exhumers/mining barges rebalancing screwed all hopes for rebalancing though. Right now there is very small difference in yield between hulk and mack/skiff, just as between covetor and retri/procurer. This is simply wro...
- by Kreeia Dgore - at 2013.07.17 08:00:00
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2. The Launcher Still Sucks - in EVE General Discussion [original thread]
Yeah, thats right, we want more money! Oh wait, the launcher... I still miss those great little sceneries when the game was starting so yeah, why not to join the angry mob.
- by Kreeia Dgore - at 2013.07.14 18:04:00
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3. Amarr Ships Philosophy Fix - in Player Features and Ideas Discussion [original thread]
Will this be the next topic about how amarr are less competitive due to flawed laser turret design? There was more than 200 pages in total about this in threads regarding odyssey changes to amarr BS and large laser turrets. Basically everyone exc...
- by Kreeia Dgore - at 2013.07.02 04:21:00
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4. The 1.000,000,000ISK Give away! Hurry! Today Only! - in EVE General Discussion [original thread]
I like anything that gives me ISKies. Exploration isn't bad, but it gets repetitive in time. Also, the rewards are very random which does have a box of chocolate efect but in the long run it is far too dull too do it for an extended period of time...
- by Kreeia Dgore - at 2013.06.28 15:22:00
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5. Dear CCP - Kill the launcher - in EVE General Discussion [original thread]
I don't know why they implemented the launcher in the first place. It didn't help anything, and so far CCP was more about functional solutions, or at least aimed to be one. I stil remember the starting screen of incarna ane enjoyed the others and ...
- by Kreeia Dgore - at 2013.06.19 10:09:00
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6. [Odyssey] Tech 1 Battleships - Amarr - in Player Features and Ideas Discussion [original thread]
Samas Sarum wrote: We may just have to agree to disagree. Using EFT with Odyssey changes and sub-level 5 fitting skills and meta 4 fits (even faction), the Phoon/Raven/Thron pilot has to face a lot less tradeoffs in fitting and cap than a puls...
- by Kreeia Dgore - at 2013.05.31 06:20:00
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7. [Odyssey] Tech 1 Battleships - Amarr - in Player Features and Ideas Discussion [original thread]
Topperx wrote: Haven't CCP said there will be an overhaul ? You don't deserve more answers. They did! But, well, speed and range of their work is affected by ammount of feedback (mostly whining though) on the forums. So the more we discuss t...
- by Kreeia Dgore - at 2013.05.29 17:33:00
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8. Sticky:[Odyssey] Large Energy Turrets - in Player Features and Ideas Discussion [original thread]
Kagura Nikon wrote: At 40 km an abaddon or even the old armageddon is MASSIVELY more powerful than a maesltrom on damage projection! Nto a bit.. MASSIVELY! And how is that relevant in any case in any discussion in any universe? Also, your st...
- by Kreeia Dgore - at 2013.05.29 17:28:00
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9. [Odyssey] Tech 1 Battleships - Amarr - in Player Features and Ideas Discussion [original thread]
Kagura Nikon wrote: I field a half billion PVP battleship. against another one. IF the battleshisp are not balanced and I am 10% too weak because of that. I will loose half biul isk in 5 minutes. If a PVE ship is 10% less efficient than other...
- by Kreeia Dgore - at 2013.05.29 05:54:00
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10. Sticky:[Odyssey] Large Energy Turrets - in Player Features and Ideas Discussion [original thread]
Bouh Revetoile wrote: Also, cap warfare is the doom of almost all ships, and amarr ships are not more vulnerable to it WTF?! So you say that amarr ships that are extremely reliant on cap for weapons and utilities are even to those that only u...
- by Kreeia Dgore - at 2013.05.29 05:46:00
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11. [Odyssey] Tech 1 Battleships - Amarr - in Player Features and Ideas Discussion [original thread]
Kagura Nikon wrote: ... I fear you assured your mental destruction :-) But I will try to inflict some sence of logic on your statements. Eve is not only about PvP, because pve is in game too. There. Hope I didn't shatter too much of your ment...
- by Kreeia Dgore - at 2013.05.28 11:03:00
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12. [Odyssey] Tech 1 Battleships - Amarr - in Player Features and Ideas Discussion [original thread]
Oh for the love of god, will you PLEASE stop feeding that troll? They really do grow bigger when you feed them and since you can't shoot them dead like in game you may create an unsolvable problem. Best amarr ships are those that don't have to u...
- by Kreeia Dgore - at 2013.05.27 17:25:00
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13. No podding, more PvP - in EVE General Discussion [original thread]
I support the idea OP introduced. I am one of people thinking this way. I tried pvp on friend's account, it was very amusing (kaboom b*tchez!!) and I love FWing with that account, but I want to do it with my main without many pointless expenses. I...
- by Kreeia Dgore - at 2013.05.26 10:01:00
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14. Sticky:[Odyssey] Large Energy Turrets - in Player Features and Ideas Discussion [original thread]
Kagura Nikon wrote: Jonas Sukarala wrote: Rise The EM/Therm resits is an important point for pvp and pve.. PVP - some ships mainly T2 can easily tank lasers due to high EM/Therm resistance and others can easily fit their shi...
- by Kreeia Dgore - at 2013.05.24 08:34:00
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15. Sticky:[Odyssey] Large Energy Turrets - in Player Features and Ideas Discussion [original thread]
Samas Sarum wrote: Kreeia Dgore wrote: ... If you look at CCP Rise's last post in the Amarr BS post, they are planning a laser overhaul. Talk is cheap though and of course no timetable was given. We'll probably have to endure these ass a...
- by Kreeia Dgore - at 2013.05.23 16:38:00
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16. [Odyssey] Tech 1 Battleships - Amarr - in Player Features and Ideas Discussion [original thread]
I must say I love the changes overall. Great thing happening to geddon, even abaddon and apoc are ok. But as many already stated this can't be by any chance a job done. Geddon needs one more mid slot, apoc needs a mediocre boost to EHP (just pleas...
- by Kreeia Dgore - at 2013.05.23 11:36:00
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17. Sticky:[Odyssey] Large Energy Turrets - in Player Features and Ideas Discussion [original thread]
Energy weapons suck. They lack something to be competitive. While I am ok with sticking to EM and TH damage, I can't see any real advantage they have. No ammo? Not true, the only usefull ammo on lasers is consumed when used. No travel time for pro...
- by Kreeia Dgore - at 2013.05.23 06:38:00
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18. missles or lasers - in EVE New Citizens Q&A [original thread]
Don't worry about the bantam. If you keep doing the career missions you will get some more ships for free, even a destroyer and a transport at the end. As regards missiles or lasers, I had similar dilemma some time ago. I ended up with both trai...
- by Kreeia Dgore - at 2013.05.23 06:11:00
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19. 2012 The year Markets collapsed - in Market Discussions [original thread]
qDoctor Strangelove wrote: With the GUI telling people that their scout 720 mm artillery is worth xx millions, a lot of people found out they had billions in loot around. That is why more get to the markets. Also, easier to loot only high val...
- by Kreeia Dgore - at 2012.06.13 08:11:00
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20. So what happened to people doing Incursions?? - in EVE General Discussion [original thread]
Richard Desturned wrote: the solution was to make them exclusive to lowsec problem solved Goons idea screwed them in the first place. Why to listen to them AGAIN, just to screw it again? Makes some sence though, since goons declared war to ...
- by Kreeia Dgore - at 2012.06.13 04:29:00
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